This may seem a bit odd, but I’m new to custom Campaigns. In reply to Kharn: You’ll have to make one if you didn’t already. I mean 4, path to power , was a little high. I suggest launching a beta of mission 6 and asking for opinions from the players. CurseForge Register Sign In.

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X Table of Contents. Reworking mission 5 not whole mission, just enemies and visual stuff and adding reworking tech and making mission 6 so it will take some time. Thanks to ArcadeRenegade for his talent tree Contact email: This may seem a bit odd, but I’m new to custom Campaigns.

I was able to load it manually from main screen mission select, though, gonna play it now. Then play it through the launcher. As a punishment, Amon infested Ras’Gul with his shadows. I will wait for the sequel. And please be as basic as possible, I have never done this before and none of talearim videos I’ve found have been very helpful. Mission 6 is the last mission of this campaign, then the continue is LotV for taldarim.


Can’t wait on continue this amazing campaign.

The campaign is amazing. View on CurseForge Report Project. I know I need to create a map folder but what next?

Overview – [Campaign] Wrath of the Tal’darim – Maps – Projects – SC2Mapster

The attack waves and such are all fine. I am glad that you really enjoy my campaign. Taldaim to support me? However, once again, Ras’Gul denies.

I enjoyed all the missions up to this point, though I do think the difficulty of a few missions, especially 5 edit: If you don’t do it, the campaign won’t work properly. Bonus Objective is Projector. He was sent into taldatim, into the void.

Tal’darim must face an enemy, worse than Amon itself! Hey man, just finished up this and your purifier campaign. I really enjoy your campaigns, you’ve done a great job! This site works best with JavaScript enabled. I find somethings need to be corrected. It’s translated by our team. Russian version you can find here. There’s some odd phrases that stand out at times, but overall it’s still pretty good.



In reply to Vandor I suggest launching a beta of mission 6 and asking for opinions from the players. Well, I am working on something now but soon, maybe this month I am planning to rework mission 5 because i dont like the terrain and stuff, i will keep the cutscenes, everything, I will just bring and rework some things and update hybrid faction, make new layout for the map with hq stuff and doodads.

The Hybrids are well done too with some interesting new units. Last edited by indurrago: A big update is coming soon.